The wonder of the Short Story


short stories science fiction ghostI’ve always preferred short stories to novels. There are two reasons I think. One is that it’s so exciting to discover the one (or sometimes two) really big ideas that a short story can present that really make you stop and think. The other is that if the story’s boring you can safely skip it and jump onto the next one.

I’ve published my first collection of short stories. My intention is to ask the question, ‘What if?’, to take a situation and give it just one or two big ideas, like an extra twist, at right angles to reality, to make characters twitch and a situation unfold. That, for me, is the essence of science fiction: to make just one or two changes to the universe we know about and see where those changes could lead.

It’s a mixture of science fiction and ghost stories. Much as I love the clichéd paraphernalia of film and television science fiction; the cheeky or dangerous robots, the spaceships, the starships and the bolt cruisers, the bug-eyed monsters and the cyborgs, and as much as I expected myself to, I found I wasn’t really including them in my stories.

It comes in part from the thing that non-science fiction fans hate the most; that the technobabble gets in the way of the story, or is a substitution for it. I know what they mean, and I agree.

Godstow nunneryFor me, in writing these stories, I had the further thought of where my imagination might be sourced. I wanted to make sure my invented worlds were as original and believable as possible and did not want to adopt or ride on the back on any pre-existing science fiction methodology. By that I mean how some authors adopt the short hand or methods of another writer. It’s easy to do, but if I’m going to write about visiting other worlds, I don’t want to rely on hyperdrives or warp drives, teleports or transporters, have evil empires or benevolent federations without good reason, independently arrived at. That’s why most of my stories have to be drawn from something I know something about, which admittedly isn’t that much. Some things are harder to avoid. If you’re writing about robots, you’re going to bump into Asimov who’s already been down that road. If you go to Mars, you’ll probably find Ray Bradbury, and if you start exploring subterranean crypts, H.P. Lovecraft will lock the door behind you.

I first started creating stories in the playground with my friend Barry. Aged eight, we became fascinated by the idea of creating a whole world-view within which to set a franchise of stories (although we’d never use or even know those words), like Flash Gordon, Star Wars and Star Trek. Barry knew about the military, so he added the workings and politics of army know-how. I was interested in spaceship and robot design and we both loved the psychological weirdness of Sapphire and Steel. Together we invented motivated villains and evil races. We concocted a reason how the Earth in the near future could engage in interstellar travel by having a ‘wormhole’ appear in the orbit of Jupiter. (We didn’t call it a wormhole, it was a ‘Time/Space Tunnel or Portal’). The playground stories became comic strips and then written down tales as we became older and the stories more sophisticated. We’d created a structure that, if published today, would seem similar to Star Trek Deep Space Nine, although our vision was created fourteen years earlier.

The WallThe stories I’ve collected in The Voice in the Light are about the thoughts that occupy my conscious and subconscious mind: the nature of dreams, of faith, of history, time, and the nature of light. They’re inspired by the kind of writers I’ve enjoyed, that some might call classic science fiction; Brian Aldiss, John Wyndam, Frank Herbert and Larry Niven, forgotten authors like Paul Capon and more recent deities like Douglas Adams and Philip Pullman.

Some of these stories were written over the last year, some a decade earlier, and a few over twenty-five years ago, although I’m not going to reveal which is which. You can try to guess.

Each story comes with an illustration I’ve done (in pen and ink).

The book is available in paperback and on Kindle at a very reasonably low price.

My only wish is that you enjoy reading the 18 stories as much as I enjoyed writing them, and perhaps one or more of them does make you stop and ponder and think, ‘that’s interesting. I wonder, I wonder, I wonder…’

ink drawingHere’s a description of the kind of stories you’ll find…

• A boy seeks solace from his imaginary friend from another dimension…

• A robotic experiment goes disastrously wrong. But why is a psychic detective called in?

• Imagine being able to create extra time to spend as you wish. What would you do with it?…

• A machine that allows you to ‘see’ into the past…

• In a distant future, our cities are avoided as cursed tombs of a doomed race…

• A student joke with a ouija board unlocks a dark past and a prediction is made as to who will die first…

• A boy enters a secret world to enlist magical creatures to help him do his homework…

Get your copy in paperback or Kindle.

 

Ayd Instone works with people to explore and unlock their creative ideas in ways they may never have thought possible, to inspire innovation in their lives, and their business.

To listen my radio show show iTunes here. If you enjoy it, please do give us a rating.

Book Ayd to run an Innovation Ideastorm Masterclass in your organisation.

For more interesting info see: www.aydinstone.com

Are you Extraordinary?


Extraordinary SpeakersI believe what makes us extraordinary, in whatever field we work in, is not the accolades, awards or achievements, but the character, the personality and the way we have coped with adversity in our unique ways.

It’s to this end that a colleague and I have set up a new iTunes radio show called ‘Extraordinary Speakers’.

It’s hosted by me and BBC tv and radio journalist Jeremy Nicholas with a different guest in each show.

It’s full of tips and advice from professional speakers to professional speakers but the anecdotes, stories and tips are relevant for anyone working in a entrepreneurial or expert based business.

I think the show is unique in this field due to its style of a group of speakers late at night in a hotel during a conference swapping stories of gigs around the world.

It’s full of funny, heartwarming and inspirational stories as well as the downright disasters. This is a warts and all look at the world of the speaker. You’ll learn lots and you’ll laugh even more.

One of the questions we posed in the first show was about firsts: What was the first album you bought with your own money?

I put it to you that the one you answer with is not the one you usually say. You usually bend the truth and give a better answer to make you look cool.

So it turns out there are two answers to the question: the one you say, and the real, probably embarrassing one.

It’s true when we ask each other, “how’s business?”. There’s the public relations answer and then there’s the truth.

kwackers

This is our metaphor for the show. We want our guests to give us their real truth to our questions, not the usual self promotional answers which although may make the speaker appear ‘cool’ or successful, it doesn’t help the rest of us, or make for a good show.

We believe that it’s these answers that actually make us extraordinary, not the press release answers, not the one sheet descriptions, not the website copy, but the idiosyncrasies, the failures that led to the major rethinks, the real personality behind the Fonzy-like photo on the business card.

And that’s why I’m telling you that my first LP, spent with my own £2.50 (it was a double album) was well spent in 1976 on the Animal Kwackers.

What about you?

To listen to the show on iTunes click here. If you enjoy it, please do give us a rating.

Ayd Instone works with people to explore and unlock their creative ideas in ways they may never have thought possible, to inspire innovation in their lives, and their business.

Book Ayd to run an Innovation Ideastorm Masterclass in your organisation.

For more interesting info see: www.aydinstone.com